| Package | mx.effects | 
| Class | public class Tween | 
| Inheritance | Tween    EventDispatcher   Object | 
When defining tween effects, you typically create an instance
  of the Tween class within your override of the 
  EffectInstance.play() method.
  A Tween instance accepts the startValue,
  endValue, and duration properties, 
  and an optional easing function to define the animation.
The Tween object invokes the
  mx.effects.effectClasses.TweenEffectInstance.onTweenUpdate() 
  callback function on a regular interval on the effect instance
  for the duration of the effect, passing to the
  onTweenUpdate() method an interpolated value 
  between the startValue and endValue.
  Typically, the callback function updates some property of the target object, 
  causing that object to animate over the duration of the effect.
When the effect ends, the Tween objects invokes the 
  mx.effects.effectClasses.TweenEffectInstance.onTweenEnd()
  callback function, if you defined one. 
See also
| Property | Defined By | ||
|---|---|---|---|
![]()  | constructor : Object 
	 A reference to the class object or constructor function for a given object instance.  | Object | |
| duration : Number = 3000 
      Duration of the animation, in milliseconds.  | Tween | ||
| easingFunction : Function [write-only] 
      Sets the easing function for the animation.  | Tween | ||
| listener : Object 
      Object that is notified at each interval of the animation.  | Tween | ||
![]()  | prototype : Object [static] 
	 A reference to the prototype object of a class or function object.  | Object | |
| Method | Defined By | ||
|---|---|---|---|
Tween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1, updateFunction:Function = null, endFunction:Function = null) 
      Constructor.  | Tween | ||
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event.  | EventDispatcher | |
![]()  | 
	Dispatches an event into the event flow.  | EventDispatcher | |
      Interrupt the tween, jump immediately to the end of the tween, 
      and invoke the onTweenEnd() callback function.  | Tween | ||
![]()  | 
	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event.  | EventDispatcher | |
![]()  | 
	 Indicates whether an object has a specified property defined.  | Object | |
![]()  | 
	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter.  | Object | |
      Pauses the effect until you call the resume() method.  | Tween | ||
![]()  | 
	 Indicates whether the specified property exists and is enumerable.  | Object | |
![]()  | 
	Removes a listener from the EventDispatcher object.  | EventDispatcher | |
      Resumes the effect after it has been paused 
      by a call to the pause() method.  | Tween | ||
      Plays the effect in reverse,
      starting from the current position of the effect.  | Tween | ||
      Advances the tween effect to the specified position.  | Tween | ||
![]()  | 
     Sets the availability of a dynamic property for loop operations.  | Object | |
      By default, the Tween class invokes the 
      mx.effects.effectClasses.TweenEffectInstance.onTweenUpdate() 
      callback function on a regular interval on the effect instance
      for the duration of the effect, and the optional 
      mx.effects.effectClasses.TweenEffectInstance.onTweenEnd()
      callback function at the end of the effect duration.  | Tween | ||
      Stops the tween, ending it without dispatching an event or calling
      the Tween's endFunction or onTweenEnd().  | Tween | ||
![]()  | 
	 Returns the string representation of this object, formatted according to locale-specific conventions.  | Object | |
![]()  | 
	 Returns the string representation of the specified object.  | Object | |
![]()  | 
	 Returns the primitive value of the specified object.  | Object | |
![]()  | 
	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type.  | EventDispatcher | |
| duration | property | 
public var duration:Number = 3000Duration of the animation, in milliseconds.
| easingFunction | property | 
easingFunction:Function  [write-only] 
      Sets the easing function for the animation.
      The easing function is used to interpolate between
      the startValue value and the endValue.
      A trivial easing function does linear interpolation,
      but more sophisticated easing functions create the illusion of
      acceleration and deceleration, which makes the animation seem
      more natural.
     
      
If no easing function is specified, an easing function based
      on the Math.sin() method is used.
The easing function follows the function signature popularized by Robert Penner. The function accepts four arguments. The first argument is the "current time", where the animation start time is 0. The second argument is a the initial value at the beginning of the animation (a Number). The third argument is the ending value minus the initial value. The fourth argument is the duration of the animation. The return value is the interpolated value for the current time (usually a value between the initial value and the ending value).
Flex includes a set of easing functions in the mx.effects.easing package.
    public function set easingFunction(value:Function):void| listener | property | 
public var listener:ObjectObject that is notified at each interval of the animation.
| Tween | () | Constructor | 
public function Tween(listener:Object, startValue:Object, endValue:Object, duration:Number = -1, minFps:Number = -1, updateFunction:Function = null, endFunction:Function = null)Constructor.
When the constructor is called, the animation automatically starts playing.
Parameterslistener:Object — Object that is notified at each interval
      of the animation. You typically pass the this 
      keyword as the value.
      The listener must define the 
      onTweenUpdate() method and optionally the  
      onTweenEnd() method.
      The former method is invoked for each interval of the animation,
      and the latter is invoked just after the animation finishes.
     
       | |
startValue:Object — Initial value(s) of the animation.
      Either a number or an array of numbers.
      If a number is passed, the Tween interpolates
      between this number and the number passed
      in the endValue parameter.
      If an array of numbers is passed, 
      each number in the array is interpolated.
     
       | |
endValue:Object — Final value(s) of the animation.
      The type of this argument must match the startValue
      parameter.
     
       | |
duration:Number (default = -1) — Duration of the animation, expressed in milliseconds.
     
       | |
minFps:Number (default = -1) — Minimum number of times that the
      onTweenUpdate() method should be called every second.
      The tween code tries to call the onTweenUpdate()
      method as frequently as possible (up to 100 times per second).
      However, if the frequency falls below minFps, 
      the duration of the animation automatically increases.
      As a result, an animation that temporarily freezes
      (because it is not getting any CPU cycles) begins again
      where it left off, instead of suddenly jumping ahead. 
     
       | |
updateFunction:Function (default = null) — Specifies an alternative update callback 
      function to be used instead of listener.OnTweenUpdate()
     
       | |
endFunction:Function (default = null) — Specifies an alternative end callback function
      to be used instead of listener.OnTweenEnd()
      | 
| endTween | () | method | 
 public function endTween():void
      Interrupt the tween, jump immediately to the end of the tween, 
      and invoke the onTweenEnd() callback function.
     
| pause | () | method | 
 public function pause():void
      Pauses the effect until you call the resume() method.
     
| resume | () | method | 
 public function resume():void
      Resumes the effect after it has been paused 
      by a call to the pause() method. 
     
| reverse | () | method | 
 public function reverse():voidPlays the effect in reverse, starting from the current position of the effect.
| seek | () | method | 
 public function seek(playheadTime:Number):voidAdvances the tween effect to the specified position.
Parameters
playheadTime:Number — The position, in milliseconds, between 0
      and the value of the duration property.
      | 
| setTweenHandlers | () | method | 
 public function setTweenHandlers(updateFunction:Function, endFunction:Function):void
      By default, the Tween class invokes the 
      mx.effects.effectClasses.TweenEffectInstance.onTweenUpdate() 
      callback function on a regular interval on the effect instance
      for the duration of the effect, and the optional 
      mx.effects.effectClasses.TweenEffectInstance.onTweenEnd()
      callback function at the end of the effect duration. 
     
      
This method lets you specify different methods as the update and the end callback functions.
Parameters
updateFunction:Function — Specifies the update callback function.
     
       | |
endFunction:Function — Specifies the end callback function.
      | 
| stop | () | method | 
 public function stop():void
      Stops the tween, ending it without dispatching an event or calling
      the Tween's endFunction or onTweenEnd().