| Package | mx.effects | 
| Class | public class AddItemAction | 
| Inheritance | AddItemAction    Effect   EventDispatcher   Object | 
Hide MXML SyntaxThe <mx:AddItemAction> tag
  inherits all of the tag attributes of its superclass,
  and adds no new tag attributes:
<mx:AddItemAction />
See also
| Method | Defined By | ||
|---|---|---|---|
AddItemAction(target:Object = null) 
      Constructor.  | AddItemAction | ||
![]()  | addEventListener(type:String, listener:Function, useCapture:Boolean = false, priority:int = 0, useWeakReference:Boolean = false):void 
	Registers an event listener object with an EventDispatcher object so that the listener 
	receives notification of an event.  | EventDispatcher | |
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      Captures the current values of the relevant properties
      on the effect's targets and saves them as end values.  | Effect | |
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      Captures the current values of the relevant properties
      of an additional set of targets
     
      This function is used by Flex when a data change
      effect is run.
     
        | Effect | |
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      Captures the current values of the relevant properties
      on the effect's targets.  | Effect | |
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      Creates a single effect instance and initializes it.  | Effect | |
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      Takes an Array of target objects and invokes the 
      createInstance() method on each target.  | Effect | |
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      Removes event listeners from an instance
      and removes it from the list of instances.  | Effect | |
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	Dispatches an event into the event flow.  | EventDispatcher | |
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      Interrupts an effect that is currently playing,
      and jumps immediately to the end of the effect.  | Effect | |
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      Returns an Array of Strings, where each String is the name
      of a property that is changed by this effect.  | Effect | |
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	Checks whether the EventDispatcher object has any listeners registered for a specific type 
	of event.  | EventDispatcher | |
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	 Indicates whether an object has a specified property defined.  | Object | |
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	 Indicates whether an instance of the Object class is in the prototype chain of the object specified 
	 as the parameter.  | Object | |
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      Pauses the effect until you call the resume() method.  | Effect | |
![]()  | 
      Begins playing the effect.  | Effect | |
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	 Indicates whether the specified property exists and is enumerable.  | Object | |
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	Removes a listener from the EventDispatcher object.  | EventDispatcher | |
![]()  | 
      Resumes the effect after it has been paused 
      by a call to the pause() method.  | Effect | |
![]()  | 
      Plays the effect in reverse, if the effect is currently playing,
      starting from the current position of the effect.  | Effect | |
![]()  | 
     Sets the availability of a dynamic property for loop operations.  | Object | |
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      Stops the effect, leaving the effect targets in their current state.  | Effect | |
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	 Returns the string representation of this object, formatted according to locale-specific conventions.  | Object | |
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	 Returns the string representation of the specified object.  | Object | |
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	 Returns the primitive value of the specified object.  | Object | |
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	Checks whether an event listener is registered with this EventDispatcher object or any of 
	its ancestors for the specified event type.  | EventDispatcher | |
| AddItemAction | () | Constructor | 
public function AddItemAction(target:Object = null)Constructor.
Parameterstarget:Object (default = null) — The Object to animate with this effect.
      |